Showing posts with label Poid Mahovlich. Show all posts
Showing posts with label Poid Mahovlich. Show all posts

Monday, 7 July 2008

The Triptych at Princeton North

I have a largely visual treat for you today, courtesy of Poid Mahovlich, who has produced yet another interesting piece of work on one of the growing cluster of Princeton sims. I've talked about Poid's stuff on these sims before, but I think this takes things to a new level.

Poid commenced work on Triptych around 6 months ago, and launched it at the end of June (or thereabouts). As the name would suggest, this is an immersive installation in 3 parts, accessed through a common portal. The parts are labelled 1) Gossip Death of an Avatar, 2) Binary and 3) elit-sim. At first I had a problem picking up the thread connecting them, and to be totally honest I'm not sure that there is one. But more of this anon. Let's consider each of the parts first. If you've not yet visited the sim, do be aware that it is not a mirthtastic, laugh-a-minute, rollicking roller-coaster of rumbustious fun. I do suggest you follow the advice to set your daylight settings to "midnight".

Gossip is dedicated to a friend of Poid's who was hounded out of Second Life by gossip, lies and insinuation, and whose live (both atomic and digital) was made a misery. A steady drizzle of gossip (the word actually pours down and through you) forms the backdrop to a couple of remarkable constructions. One resembles an orrery, and seems quite benign; the other is a disconcerting circle of whispers, some consuming you with incandescent fire, and all the while you are poked and probbed (and even impaled) by rods emanating from the centre of the circle.

Elit-sim is a commentary on elitism. As the accompanying notecard puts it: "Elitism - The belief that certain persons or members of certain classes or groups deserve favored treatment by virtue of their perceived superiority, as in intellect, social status, or financial resources. There is NO room for elitism in art in any world." Both this and Gossip I suppose represent aspects of the dark side of existence, and in particular the oddly enhanced and speeded up existence to be found in virtual worlds like Second Life.

This not-so-neatly segues us into Binary, the final part of the Triptych. This is inspired by Snow Crash, which is often referenced as a key influence on the development of Second Life, and particularly "Chapter 8 - Black Sun Passport - Stepping Through the Stargate." A black room ripples and dances with noughts and ones. Aside from acting as a metaphor (and nod in the direction of The Matrix) that everything you see in virtual worlds is digital, I am not clear what this is about. But Poid does say that (if pushed at any rate) this does provide a common thread linking the other parts.

It's a great build. Sombre, certainly, but also full of texture and detail. It should be on anyone's "must see" list - though perhaps not on Day 1 of their new Second Life. Give it a few days, eh?

It is also worth mentioning 2 other people: Talia Tokugawa, who provided additional scripting for the build and Persis Trilling, responsible for Princeton's Second Life and more importantly, curator and mentor to the group of artists who have produced such fascinating works on these sims. Here's my pictures - which I hope whet your appetite:

Tuesday, 27 May 2008

Princeton WWS - Ephemeral

The second of today's Princeton posts relates to the Princeton WWS sim. While I assume that the 'WWS' of the title relates to the Woodrow Wilson School of Public and International Affairs, the sim at present houses another art installation. This one is entitled 'Ephemeral', which may be an indicator that the installation is temporary, pending the construction of a virtual WWS.

It has been constructed by Poid Mahovlich, and as far as I can tell it has seen little use since it was employed as the venue for an exclusive film showing back in February. The film, Passage to Zhong Fu, is a piece of machinima directed, produced and edited by Verdi Millionsofus as part of the 48 Hour Film Project. It stars Poid Mahovlich and duckyfresh Wantanabe, both of whom also contributed to the making of the props and landscape. Music is by the prolific Dizzy Banjo.

It seems that the ephemeral 'Ephemeral' is still here - and is best experienced in midnight mode. It seems to consist of a number of odd, enigmatic scenes... an old British telephone box surrounded by phone books, a smoking crater, a beaver lodge next to a magical sword, an otherworldly celtic burial chamber, and a diving point from which you dive into a piranha-infested pool (and those boys bite!). That's a far from complete list, but hopefully gives you a flavour of the place. I can't actually see where one might actually screen a movie - but perhaps you can find a hidden (haunted?) cinema somwhere! As usual I have a bunch of snaps for you to peruse. I know these ones are rather dark - but that's what happens when there's no lights on:

Friday, 18 April 2008

Princeton Groups - Launch Party

I'm taking a brief break from my self-imposed purdah to do a favour for a friend, and bring you news of an event this Sunday. Here is the official announcement:

Princeton University in Second Life announces “Diversity”on the Princeton Groups island
Scope Cleaver
- Architect
Poid Mahovlich
- Terraform Artist
Launch party:
April 20, 2008, 5-7 pm SLT

Please join us for the opening of the Princeton Groups island with a concert by
Grace McDunnough on Princeton Groups, 5 pm SLT, Sunday, April 20.

The “Diversity” building on Princeton Groups island is intended as a social gathering place for Princeton University student groups and organizations. The commission stipulated a warm and friendly location where students could meet, chat, and organize events in Second Life.

The resulting sim is a thoughtful contrast of Second Life resources with real world concerns. The stark, evocative landscape provides a foil for the elegance of the architectural composition. The central building’s rainbow colors exemplify the lively, multicultural community for whom it was built. The present generation of Princeton students will someday grapple with the environmental issues suggested in the desert terrain of the sim.

“Diversity” is architect Scope Cleaver’s fifth building on the Princeton University in Second Life islands. Like his other full-sim composition at Princeton in SL--Alexander Beach--it shows an expansive use of scale that unexpectedly creates intimate social spaces. Uncharacteristic of Scope are the warm, organic building textures, which underscore the building’s function as a community center. The organic theme is carried into the building’s massing, originally suggested to the architect by a photograph of a nautilus shell.

Poid Mahovlich, SL terraformer, designed and executed a landscape that would provide interest and focus to the building. More than that, the landscape itself is a series of destinations inviting exploration. A variety of walks and suggestive vignettes reveal artistic discoveries, environmental statements, and sweeping vistas from which to appreciate the greater composition of landscape and architecture.

Architecture and landscape merge in a delightful collaboration between Scope and Poid under the “Diversity” building. Don’t leave without discovering it!


location: SLURL: http://slurl.com/secondlife/Princeton%20Groups/130/47/22



Artist statements:

Scope Cleaver
says: "Science is about describing things, describing reality . . . describing what there is. Design is about what should be. It’s trying to bend the world, bend the environment, to your vision."

Poid Mahovlich
says: "I build creatively using smoke and mirrors. I am a geek dreamer; driven by ethereal fuel some days, nerdtech and biscuits on others. I have a passion for terraforming, sculpting pixel earth is an evolutionary process of discovery where you enter a very different head space. I am a Real Life professional conceptual Artist: a self-proclaimed Wizard who has a severe allergy to Hawaiian shirts."