Showing posts with label ING. Show all posts
Showing posts with label ING. Show all posts

Saturday, 9 February 2008

Dutch banks depart Second Life - some thoughts...

Sometimes I get the impression that Linden Lab places rather a lot of emphasis on the "Lab" part of the name. Like a vast scientific experiment, they have created this fascinating virtual world, given it some vital nutrients (in the form of LSL, the L$ and the like) and then sat back to observe what happens. Generations have come and gone under their watchful - but largely uninvolved - eye. Aside from some essential maintenance to weed out what they (often rightly) perceive as dangerous and damaging fauna, Second Life is left to get on with it... whatever "it" may be.

"And quite right, too!" is a reaction I can understand. However, as both a private citizen of Second Life and a rather stop-start corporate evangelist, my feelings on the matter are somewhat mixed. My private citizen self says "Yeah... leave it to the residents and watch how it plays out. All sorts of stuff happens - some good, some bad - so just seize the moment, enjoy it while you can, 'cos it may not be here forever - but let's hope it will." In my more frivolous moments I might even be tempted to add a: "party on, drude"

My corporate evangelist self has a different take on it (and is unapologetic about the buzzword frenzy to follow). Second Life provides a great environment for immersive collaboration and innovation. It collapses geography, instantly co-locating colleagues from around the physical world in a common, shared 3D space where they can network and share ideas around a single virtual view. It is also an environment that challenges marketing people in unexpected ways. It reveals that virtual spaces, while capable of sharing many of the same visual cues as the physical world, are profoundly different in ways that I, a mere mortal, find hard to nail down and that drive some fascinating challenges when trying to define marketing campaigns in this seemingly familiar, but actually rather alien, channel.

Returning to my laboratory metaphor, it seems to me that LL don't really care whether corporates thrive or die in SL. Indeed, it would be unscientific of them to get so involved with the subjects of their observation. Yet this is a naive (some might argue, arrogant) view of the role of corporate (and other non-resident) users of Second Life. Unlike most laboratory situations, the Observed pay handsomely for the right to be observed.Yet they get little in return. A small example is the unwieldy sales process, about which I might write on another occasion.

What has prompted me to write now is news, reported at Mindblizzard, that Dutch banks ING and ABN Amro are pulling the plug on Second Life. To grossly paraphrase Lady Bracknell, in The Importance of Being Earnest: "To lose one bank from SL, Mr. Rosedale, may be regarded as a misfortune. To lose two looks like carelessness."

Both banks took an "innovative" and "creative" approach to Second Life. They didn't just set out their stall and hope people would wander by. They actively sought to build genuine communities here, offering something distinct and unique at a time when most corporates were treating Second Life as a 3D billboard. I am therefore deeply concerned about their departure, and deeply concerned about the long-term viability of Second Life as "the Virtual World of choice" for the future. I still firmly believe that web3D will be an important part of the digital experience for all of us in years to come. But this turn of events is worrying me, a fan of Second Life. I have to wonder whether Linden Lab are simply too detached from both the world they created and the physical world in which they are running a business.

[Apologies if this is a bit rambling - but it's late, and I wanted to get this posted. I'm not a journalist, just an enthusiast - but I hope I got my point across.]